WE ARE SO DEAD Ghosts
Playing as the ghost in WE ARE SO DEAD: ghost vision, abilities like knocking and flickering lights, and how to guide the living from beyond.
What is the Ghost Role?
In every WE ARE SO DEAD session one player starts dead. The ghost can see the demon, interact with the Ouija board, and signal the living through doors, lights, and sounds. This section teaches every ghost ability and communication technique.
Why master the ghost role?
See What the Living Cannot
Use ghost vision to track the demon and spot dangers invisible to living players
Communicate Clearly
Signal through the Ouija board, doors, and lights so the living always understand you
Carry the Team
Turn death into an advantage by guiding every seance toward a successful banishment
Featured & Essential
We Are So Dead communicate with ghosts: Tips & Tricks
Learn how to approach ghost communication in We Are So Dead with clue tracking, dialogue choices, timing, and spoiler-light investigation tips.
We Are So Dead dead player: Ghost Role Tips & Tricks
Learn how the dead player role works in We Are So Dead, including ghost vision, Ouija board clues, relic calls, monster warnings, and escape tips.
All Ghost Guides
We Are So Dead ghost abilities: Powers & Lore Guide
Explore We Are So Dead ghost abilities through a clear lore framework covering power types, death symbolism, evidence, and character analysis.
We Are So Dead ghost guide: Route, Clues & Checklist
Use this We Are So Dead ghost guide to organize searches, track clues, plan routes, and avoid missing collectible objectives.
We Are So Dead ouija board: Step-by-Step Setup Guide
Learn how the We Are So Dead ouija board works, how ghosts communicate, and how living players can survive every haunted floor.